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Author: soy_yuma

Creating a Lua 5.2 dynamic link library of C functions

Welcome to the fourth part of these personal notes about the interaction between Lua 5.2 and C++. If you have not yet, you may want to read my previous notes on Running Lua 5.2 scripts from C++, Passing variables from Lua 5.2 to C++, or Calling C++ functions from Lua 5.2. This new tutorial will cover how toRead More

soy_yuma 22nd August 201216th January 2018Comments (12)

Calling C++ functions from Lua 5.2

Welcome to the third part of these Lua 5.2 personal notes. If you have not yet, you may want to read my previous notes on running Lua 5.2 scripts from C++ or passing variables from Lua 5.2 to C++. This new tutorial explains how to call C++ functions from Lua 5.2, including passing and receivingRead More

soy_yuma 19th August 2012Comments (11)

Passing variables from Lua 5.2 to C++ (and vice-versa)

This is the second installment of the notes I am taking while fighting with Lua and C++ to get along. If you have not yet, you may want to read my first post about Running a Lua 5.2 script from C++. Mostly, I have been studying the code from the Lua-User Wiki Sample Code and theRead More

soy_yuma 15th August 2012Comments (8)
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